
SCRIPTSHARK
Type of Material: Screenplay Title: SCAM
(REDRAFT)
Number of Pages: 126 Author: Agent
Cooper
Submitted By: Triggerstreet Circa: Present
Submitted To: ScriptShark Location: City
Analyst: Genre: Thriller
LOG LINE: Three
young man are duped into stealing drugs from a
dangerous gang by two lesbians plotting to betray a gangster one of them is
married to.
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Excellent |
Good |
Fair |
Poor |
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Budget |
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Idea |
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X |
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Story Line |
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X |
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High |
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Characterization |
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X |
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Medium |
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Dialogue |
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X |
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Low |
X |
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Production Value |
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X |
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THE SHARK GRID:
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MECHANICS |
Excellent
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Solid
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Needs Work |
Re-Think |
N/A
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Action lines clearly and concisely manifest visual action and literal context. |
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X |
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Scenes avoid the problem of continuing beyond optimal length. |
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X |
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Spelling, grammar, and proofreading. |
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X |
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Page count. |
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X |
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The scriptÕs physical presentation. |
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X |
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Dialogue. |
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X |
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The script effectively manifests a compelling theme and adheres to it throughout the story. |
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X |
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CHARACTER |
Excellent
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Solid
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Needs Work |
Re-Think |
N/A
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The protagonist clearly manifests both internal and external goals. |
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X |
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The protagonist has consistent opposition to his/her goals. |
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X |
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The protagonist is sympathetic and/or engages our emotional investment. |
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X |
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The protagonist clearly changes / has an arc. |
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X |
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The supporting characters are unique and add value to the story. |
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X |
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All of the characters are authentic to their backgrounds. |
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X |
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The script has an effective antagonistic force, direct or indirect. |
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X |
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STRUCTURE: |
Excellent
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Solid
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Needs Work |
Re-Think |
N/A
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The script has a strong structural foundation that serves the story, classic three-act structure or otherwise. |
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X |
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Plots and subplots work together. |
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X |
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The set-up is concise, and effective. |
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X |
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The story has well-designed reversals. |
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X |
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Transitions are effective and appropriate to the story. |
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X |
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Every scene has relevance. |
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X |
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The story includes an effective dramatic climax / payoff. |
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X |
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The setup is resolved effectively. |
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X |
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A catalytic situation drives the plot. |
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X |
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Dramatic conflict and tension build across scenes, throughout the plot. |
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X |
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MARKET VALUE |
Excellent
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Solid
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Needs Work |
Re-Think |
N/A
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Originality / freshness. |
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X |
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The story has a clearly defined target audience. |
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X |
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The story clearly has mass audience (universal) appeal. |
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X |
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The story includes a conceptual ŌhookĶ that could potentially be used to effectively market the film. |
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X |
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PRODUCTION VALUE |
Excellent
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Solid
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Needs Work |
Re-Think |
N/A |
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The lead character is castable / has star appeal. |
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X |
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The visual arena of the script is stimulating. |
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X |
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The project has International appeal. |
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X |
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COMMENTS:
SCAM was an interesting
reading experience. Within three
pages, this readerÕs gut reaction was ŌGreat another Ôdrug deal gone wrongÕ
movie with Tarantino-style dialogue.Ķ
The thought passed through this readerÕs head that if he had a nickel
for every one of these heÕs read, heÕd be a rich man. Then there was a passing thought that for some reason these
movies always star Jason Statham.
Then, on page 7, just as this was about to jot down a note about the
expositional dialogue playing better than it normally does in these films, the
character Statham showed up.
To say that this reader did
not have high hopes for the script at that point would be a severe
understatement.
Yet, somehow, most the first
act manages to rally and pull victory from the jaws of defeat. This reader really didnÕt like how the
first full ten pages are little more than two characters talking and spelling
out the plot. ThereÕs no preamble
to this, just ŌHereÕs the exposition, folks.Ķ It works better than it should only because the visual
descriptions are short, succinct and flow well. ItÕs a montage where the visuals tell the story as much as
the dialogue does. Usually when
first-time writers try this, itÕs pretty clear the visuals are just thrown in
to break up the dialogue on the page.
The script might have been served better by an opening scene that didnÕt
wear its exposition on its sleeve.
In any event, once that
set-up was out of the way, Jonathan, Daz and Steveo put their plan into action
and this reader found himself rather amused by them. The banter was clearly from the Tarantino School of writing,
but it lacked the pretension that most of those rip-offs have. By p. 15, the audience is both going to
be onboard with that style or check out, and this reader was willing to see
where it went. It did seem a bit
strange that Statham would be needed to separate out the clean money from the
dirty money, and during the first pass that felt like a weak contrivance. Since this turns out to be a lie, it
works. The audience just needs to
believe that Jonathan is that gullible, and that seems true to the character.
The first flashback on p. 16
was a little jarring. The rewind
gimmick feels like a tired gag at this point. It was fresh in Rules of Attraction, and this reader
found it telling that though heÕs seen it in several other movies, heÕd be
hard-pressed to name one of them.
Straight-up cutting might work better, as each successive rewind felt
more and more intrusive. In any
event from here, we get ŌKellyÕs storyĶ which really feels more like JonathanÕs
story of how Kelly set him up. The
script returns to the present on p. 25, as the guys try to figure out what to
do. Steveo mentions the Sharks,
and – BAM – rewind 2 starts.
Right there is where this
script lost this reader. This note
is offered not to be harsh, but to point out a significant structural
problem.
In Jurassic Park,
thereÕs a mention that John Hammond is present at the birth of each dinosaur
because they imprint on the first living creature they see. Think of your audience – be they
a reader, an agent or just a filmgoer – as that dinosaur. They wonÕt imprint on literally the
first character they meet, but by the end of the first act – really by
the end of the first ten minutes – theyÕll have a pretty strong feeling
as to whose story this is. The
major characters in the first 28 pages are: Steveo, Daz, Jonathan, Statham,
Kelly and Susan. The story feels
like it revolves around those three robbers, the guy they robbed, and the woman
who set them up. Once the rewind
happens on p. 28, the next time any of those character turn
up again is Kelly on p. 52. It
takes until p. 68 – 40 pages later – before Jonathan shows up
again.
Once the story enters the
second act, it feels like Nuke is suddenly the protagonist and the thrust of
the story is all about Emily and Kelly working together to set up Nuke. Had the script started with that, this
might have been a cool thread to follow.
Instead, by follow three guys who are essentially patsies, the script is
faced with starting back at square one in the second act. If you look at the better executions of
this non-linear structure – such as Pulp Fiction and Go
– you notice that they have a strong core group of characters throughout
the script. At the very least,
there are strong relationships between the stories. Even though Bruce Willis doesnÕt turn up for a while in Pulp
Fiction, Wallace is set up far in advance and WillisÕs story is all about
how he deals with Wallace. That
sort of transition doesnÕt exist here – the Sharks need to be mentioned
some time ahead of the rewind, and in a meaningful way.
This readerÕs advice would be to throw out the whole first act. It feels like the last ¾ of the story is dominated by Nuke, his actions and reactions. Let him be the star. His is a story that could probably work even without all the rewinds and the time-hopping. The better non-linear films are those that one can imagine being compelling even if it was told linearly, with the stories being intercut. Telling scenes out of order might add a different style in those cases, but itÕs more than a gimmick to prop up a weak script. Here, with all the rewinds, it feels like the script is trying too hard to pull the rug out from the audience.
There are five rewinds in
the story, plus several other flashbacks within those. At a certain point, the audience is
going to be fatigued. ItÕs hard to
pin an exact number on how many a writer should employ, but this reader is a
fan of the rule of threes. Both Pulp
Fiction and Go have three segments. Four might also work, but when the script is getting into
five and six, that might be pushing it.
In short, hereÕs what works,
at least in the broad sense – the Nuke story, Kelly and EmilyÕs scam, the
plot to convince Nuke that Harris and Hunt are cops. Note the spine to all of this: Nuke. Since the
script is 126 pages long, it can afford to lose a lot. Tossing out the first 28 pages and
trimming down some other bits to keep the script lean in mean should result in
a much better screenplay. As it
stands now, the shift to Nuke in the second act could lose some viewers, and
the choppy rewinds after that might turn them off entirely.